Fallout 4 has been unleashed upon the world, and the response to Bethesda's latest RPG has been fairly mixed. It's a pretty controversial game in some circles! Therefore, we figure that this release has a lot to teach upcoming installments in the Elder Scrolls and Fallout franchises.
Additionally, there's ZeniMax Online's The Elder Scrolls Online to consider. This MMO may not be the most perfect installment in the series' award-winning history, but it does have some features that we'd love to see in Elder Scrolls 6. Therefore, let's run through the various improvements that could greatly impact on the release date of Elder Scrolls 6.
Elder Scrolls 6: 3 Things To Learn From Elder Scrolls Online & Fallout 4
What did you make of both Fallout 4 and The Elder Scrolls Online? Were you pleased with these products? Or do you feel there's room for improvement? Personally, I had an absolute blast with Fallout 4, but I can see why Fallout and true RPG fans find the game to be lacking. With ESO, I never expected much, so I've always enjoyed interacting with it, be it on PC or PS4. But what can we expect from the release date of Elder Scrolls 6?
One aspect of Skyrim that I always disliked was the appearance of its landscape. The mountains and valleys of this land become drab and lifeless after spending a number of hours around them, and Fallout 4 did a great job of brightening things up a bit. The engine still holds it back from the glory of say The Witcher 3, but at least it offered a sense of variety that Skyrim lacked. The Elder Scrolls Online on the other hand has this sorted. The Summerset Isles are filled with color and beautiful variety - this is what Elder Scrolls 6 needs! Should it also be set on the Summerset Isles?
I actually really enjoy the combat in ESO. It was once a mess, but ZeniMax did a fantastic job of altering it over time and also making it work for 8th generation consoles. Fallout 4 also handles extremely well as a shooter, but every time I pick up Skyrim again I'm reminded of the title's horrendous combat. The melee in Elder Scrolls 6 needs to give us more options than mindlessly swinging. Shouts were a welcome upgrade for Skyrim, one which made the game far more playable. Therefore, will we see them return and can Elder Scrolls 6 upgrade its basic combat to match this level of satisfaction?
Narrative & Conversations
Having disliked the narrative in Skyrim, I was sincerely hoping that Bethesda could deliver something memorable with Fallout 4. While the story of rescuing your son was engaging and gripping, the conversations that filled the campaign were often poorly written. Additionally, the dialogue options only served to distance you from your character - the options were never varied enough, nor did they leave a big enough impact on the narrative. ESO has some fairly good dialogue in places, but Elder Scrolls 6 needs to surpass both titles in this regard.
In Fallout 4 you can literally level up to infinity. Your character can have every single upgrade and perk in the game - fans didn't like it. The ability to become a perfect machine removes the satisfaction that comes with creating a completely unique character. There's no individuality when you become a god in Fallout 4. At least Skyrim gives us the chance to be our own character and we hope that Elder Scrolls 6 brings this feature back!
But what about you guys? Is there something else you'd like to see in Elder Scrolls 6? If so, let us know in the comments!