2016 has some pretty big games coming our way. From the likes of Uncharted 4 to [Mass Effect: Andromeda](tag:2683449), gamers around the world are in for the return of some of the biggest franchises in gaming history. One additional name is that of Microsoft's Gears of War and we couldn't be more excited to have this IP arrive on the XBOX One.
But we also have some fears. What if Gears of War returns in the hands of The Coalition and it disappoints us in a similar way that Xbox One's biggest game of 2015 did, Halo 5? What if its narrative lets us down and its gameplay doesn't match the glory of Gears of War 3?
Gears of War 4 - Could It Disappoint Us Like Halo 5: Guardians?
What are your hype levels and expectations for Gears of War 4 like? Do you have faith in Rod Fergusson and his team? Personally, after revisiting the first Gears of War game on the Xbox One last year, I wasn't impressed. The title hadn't aged well and it still had numerous performance issues. Additionally, its narrative promoted stereotypes, boring level design, and unengaging dialogue. But the series became so much greater, I haven't completely lost faith in Gears just yet!
Gears of War 2 and 3 are on a whole other level and the multiplayer modes available with both of them were superb. I'd still play Gears of War 3 to this day. But the question is whether we're going to see similar mistakes made with Gears of War 4 that Microsoft and 343 Industries made with Halo 5.
So, how exactly did Halo 5: Guardians fail to live up to our expectations? Well, first off, let's see what certain critics had to say about it:
- [T]he story was actually a big wet noodle that the game expected us to somehow eat with a spoon. Did you want Locke and Chief to have an epic, playable showdown? Sorry! Did you want a villain whose motivations made sense? Too bad! Did you want to be able to follow the narrative without having to read a bunch of tie-in books? Oh, well! - Kotaku
- 343 Industries made a terrific impression with their first dip into the franchise, but with a lackluster campaign and multiplayer that still needs tuning, Halo 5: Guardians makes them look like one-hit wonders. - GameCritics
- A short, disappointing tale makes nearly no progress in 343’s trilogy, and offers nothing that lives up to the billing of a tense showdown between Halo 5’s two protagonists. - LazyGamer
Narrative & Gameplay
Halo 5 suffered from a lacklustre campaign; a campaign that ultimately didn't deliver on the epic promise it made to its fans. The villain was disappointing, there was no showdown which the entire game seemed to be building towards, and generally it failed to engage you the way that Halo 4 captivated so many of us. It's a pity that 343 dropped the ball with their second Halo title, as it makes the future of the franchise seem uncertain (let's not forget about Halo: The Master Chief Collection).
Additionally, 343 and Microsoft actively removed split-screen local play from Halo 5. This is a defining element of the Halo series and it was disappointing to see graphics and next-gen ideals remove it from the game. We sincerely hope that this doesn't happen to Gears of War 4. [Star Wars: Battlefront](tag:2684021) kept split-screen and we were happy to have it, right?!
Hyped For Release Date?
However, we really hope that Gears of War 4 doesn't disappoint us in the narrative department. We hope that it delivers a compelling tale, with gripping enemies and engaging characters. We want to connect with this game like we did with the original trilogy! Do you think that's possible? Do you have faith for the release date of Gears of War 4?