A recent Q&A session was held with the creators of Final Fantasy 15, in which they gave us some new insights into the development process of this highly anticipated JRPG. Final Fantasy 15's lead planner Ishikawa Tomonori was joined by Lead Game Designer, Takizawa Masashi and Lead Level Designer, Terada Takefumi.
While the amount of information revealed wasn't exactly substantial (they still want to keep certain details under wraps), we did learn some pretty interesting facts about the size of Final Fantasy 15, along with its difficulty and the various new forms of combat. But we're wondering whether any of these new features may transfer to the Final Fantasy 7 Remake, which Square Enix seem to be evolving into an unprecedented re-release.
Will These New Final Fantasy 15 Features Be Replicated In The Final Fantasy 7 Remake?
One of the first points about Final Fantasy 15 that was referenced by Ishikawa Tomonori was the size of the cities we can expect to explore:
I can tell everyone a little about Altissia at this time. Altissia has many and varied locations, such as multiple cafes, ship-bourne market places and parks etc. The city is of a considerable scale, to the extent that even the developers sometimes get lost there!
The player is free to take a leisurely walk around the complex maze of streets, or ride the gondola to see the sights and there is also added enjoyment to be had looking for restaurants to visit! You are bound to encounter some unique characters when exploring the city streets.
Now, as we know, the Final Fantasy 7 Remake is to be an episodic game. Square Enix have claimed that there's enough content in each episode to fill an entire game (hopefully the price of each instalment doesn't reflect that). Therefore, they've mentioned that the cities in VII will be far larger than we remember. There will also be tons of new features, side quests, and locations to visit. Perhaps the three landmasses of Gaia will be "considerable" in scale too.
After this point, Takizawa Masashi referenced the difficulty settings for Final Fantasy 15. However, it's unlikely that these points could transfer over to Final Fantasy 7 (even though it'd be interesting to see it happen). Still, this game sounds amazing:
The equivalent to difficulty level settings in FFXV is a system where you can switch between different battle modes. By having this ability to switch modes, we want to make it so that both players who like action oriented, technical gameplay and also those who want to fight at a slower, more relaxed pace can all enjoy the combat in their own style. This switching system is a key part of the gameplay that we decided to introduce based on the feedback we received from the Episode Duscae demo.
Which Release Date Are You More Excited For?
When you look at Final Fantasy 15 and the Final Fantasy 7
Remake, which game fills you with a greater sense of excitement? Are you dying to get your hands on a game that has been in development hell for years? Or are you looking forward to a masterpiece of this art form returning in a shiny new package? Let us know where you stand in the comments below!