The destiny of Bungie's online FPS has been shifted. There have been some grand changes internally and a few unusual reports coming from within the offices of Activision and Halo's creators, as more controversial happenings continue to surround this unusual game.
We've heard how Destiny's story was gutted mere months away from its original launch in 2014. We've seen the game's composer leave following a lawsuit. We've heard of Bungie being put under enormous strain to release The Dark Below, The House of Wolves, and The Taken King all within the space of a few months apart. But the trouble with Destiny isn't over yet as recent developments will show.
Destiny 2: September Release Date Delayed
Reports have been circulating which indicate that Destiny 2 won't be receiving its supposed September 2016 release date. All we've heard is that the game has been delayed - potentially into 2017. However, with the state of disarray that Bungie seems to find itself in, even staff members were unaware of the change of release date while working on the sequel.
The original leaked documents for Destiny demonstrate Activision's desire to have a massive expansion (or sequel) release for the online FPS every year for 10 years. But that quota may not me met in 2016 with Bungie suffering under the enormous time-pressure to both improve on Destiny and create a worthwhile sequel.
Bungie CEO Has Left
Following these reports of Destiny 2's delayed release date, it's now confirmed that Bungie's CEO Harold Ryan, who has been in this position for 16 years, has overseen the release of Halo: Combat Evolved, Halo 2, Halo 3, Halo: Reach, Destiny and countless expansions and spinoffs, has left. Studio veteran Pete Parsons has been promoted to the role of CEO, and he had a few words to share with the community regarding this change:
"I want to personally thank Harold for his friendship, passion, hard work, and dedication in helping make Bungie the great company it is today. As a team, we celebrated many victories and weathered many storms.
To the players of Destiny, I want you to know that my number one priority, and Bungie's, is and always has been to deliver great games that we can all share together. I believe that Destiny is a one-of-a-kind experience. I also believe you have yet to see our studio's best work. My new role here at the studio will be entirely focused on fulfilling that promise.
The king has certainly been taken from us in this situation. Though Activision released a statement on this change of management, a reason for this development was not given. However, a lot of people have commented on the seemingly coincidental timing.
Players around the world joke about Activision and their strict schedules and release date expectations. I recall one comment which stated that "Activision would bust out the whips before any mention of a [Call Of Duty](tag:1068472) delay." And while this is an extreme view, we have heard reports of the enormous stress developers have been placed under to meet the schedule for the Call of Duty franchise and Destiny.
Could it be possible that Activision was unhappy with Harold Ryan's handling of Bungie and the speed with which Destiny 2 was being developed? Has the game actually been internally delayed? These are questions for the future, but we have certainly lost a legend of gaming to the wilds. Where will Ryan go next and under what circumstances has this change of leadership taken place?