Roaming around the internet and uncovering discussions on Bethesda's Fallout 4 is an enlightening experience. It appears that several players are unhappy with the way this highly anticipated RPG turned out, you need only look at Metacritic's extremely low user ratings to understand the scope of the gaming community's dismay. This was far from what happened with Skyrim.
Skyrim felt like a thunderbolt on the head of the gaming world. Everyone knew about it and everyone was playing it. It was a cultural experience and we all relished in its delights together. Initially I was inclined to think that the same was happening with Fallout 4, but that feeling of elation quickly dissipated as I got deeper and deeper into Bethesda's RPG.
Why We Loved Skyrim More Than Fallout 4
By the way, let me make this perfectly clear. I enjoyed the time I spent with Fallout 4. I thought its combat was exceptional, it had a compelling narrative, and even though the graphics weren't all that impressive, it could be a beautiful game.
But sadly, after coming in contact with so many bugs, countless glitches, awful dialogue, terrible AI and a painfully unsatisfying ending, Fallout 4 left me wanting. It wasn't the complete package a lot of us desired, and while not every game is perfect, Fallout 4 is a lot further from perfection than Skyrim was.
Mods, DLC & More To Enjoy
Now, if we were to compare the current builds of Fallout 4 and Skyrim, it'd be a little unfair. After all, Skyrim has had mod support (and probably the most vibrant modding community ever) for over 4 years. Not to mention the fact that Bethesda has since released remarkable DLC packages in the form of The Elder Scrolls V: Dawnguard, Hearthfire and Dragonborn.
We've yet to see how Fallout 4 will dazzle us with its DLC expansions, but even still, the original build of Skyrim was extraordinary for its time. Therefore, in comparison to Fallout 4, what was it that made The Elder Scrolls V so compelling?
While Bethesda's games share a lot of similarities, there was something different about how fans interacted with Skyrim. Let's just briefly take a look at some of the Steam reviews for this masterpiece:
- 1,494.9 Hours on Record: "My play time says it all."
- 512.3 Hours on Record: "If I could, I would take this game out, buy it dinner, have sex with it and call it the next day."
- 124.7 Hours on Record: "I killed a chicken and the entire town banded together to kill me. GOTY 10/10"
- 137.6 Hours on Record: "One of the best open world cooking games of the year. There are so many ingredients to find such as herbs and spices to use in order to create masterful dishes - 10/10 would cook again."
- 11,817.6 Hours on Record (HOLY SHIT): "Play it, mod it, play it again, mod it some more...it's a dangerous cycle: your pets will die of neglect and your friends will leave you. You won't care, you'll just install some more mods." (According to this play count, this chap has played Skyrim for over 458 days.)
- 131.9 Hours on Record: "I shouted at a goat and it died. 10/10"
That's obviously a carefully selected (and hilarious) selection of quotes, but they demonstrate the devotion that players have to Skyrim that we're not seeing with Fallout 4. You felt like you could make a living in The Elder Scrolls V, whereas Fallout felt like more of an action game as opposed to a deep RPG.
The level cap that doesn't end prevents individuality after a certain amount of time, and I think this is one of Fallout 4's greatest faults. We're looking at a game that will disappoint RPG fans eventually, whereas Skyrim will always satisfy in this department. Is it any wonder why we loved Skyrim more than Fallout 4?