I'm not a PC gamer, let me make that perfectly clear. Though I have a fairly decent rig at home, I've always drifted towards consoles since the release of Sony's Playstation, and I suppose I enjoy the simplicity of it all. But every so often I take out the old PC to engage with a game that critics and gamers are praising. It often happens with Bethesda's games, and I'm already looking forward to The Elder Scrolls 6.
Some of the other titles that have brought me back to a keyboard include Pillars of Eternity, The Vanishing of Ethan Carter, Fallout 4, Undertale, The Stanley Parable, DOTA 2, Gone Home, Diablo III, To The Moon and so many others. It's a haven for fascinating indies, unique RPGs and demanding strategy games. But the most recent game that saw me blow the dust off my old rig was something that every PC game should aspire to.
Elder Scrolls 6; Learn From Firaxis' XCOM 2
These two games are worlds away from one another. But when I return to the PC, I expect great things. I've only ever made the journey for praised exclusives or games like Skyrim, which demand the use of mods. Therefore, I know I'll have to update my PC before the release date of The Elder Scrolls 6 (unless Bethesda refuse to get a new engine...).
But for now, I'm so thankful to have that device for the release of a sequel that demands your attention.
X-COM: Enemy Unknown was one of my favorite games of all time. I say 'was' because Firaxis released XCOM 2 on February 5th. It's a masterpiece. Seeing as I don't engage with 'bad' games on the PC I expect a certain level of quality. XCOM 2 exceeded all of my expectations, and though it may be nothing like The Elder Scrolls series, I want Elder Scrolls 6 to elicit the same sense of sheer elation.
I'm well over 50 hours into XCOM 2 and I genuinely don't know when I'll want to stop. It's too addictive and far too easy to see an evening disappear before your eyes. The depth of XCOM 2's strategy is deeply satisfying. Whether it be the careful management of your base, or intricately planning your method of attack on the battlefield, this game is a sheer delight.
When Bethesda eventually release Elder Scrolls 6 for the PC, I'll be eagerly awaiting the arrival of a worthy RPG. But all they need to do is deliver the same degree of satisfaction that X-COM 2 undoubtedly will for years to come. Firaxis' game is a beautiful reminder of why I have a PC with a decent rig - sometimes it really is worth the effort.