The fable of Metal Gear Solid, Hideo Kojima and the horrid Konami will likely become one of the most famous stories in the industry. We'll potentially hear further inside reports of what really happened in the offices of Japanese publisher Konami in the years to come, but the tale is far from over.
Last week's 19th Annual DICE Awards ceremony saw a prize go to Metal Gear Solid V: the Phantom Pain for Best Adventure Game. However, neither Kojima nor Konami accepted said award (even though Kojima could actually attend this ceremony). Here's a statement from Polygon that highlights what actually transpired:
"Konami was unable to send someone to the awards and Kojima-San preferred not to accept it," Terrence Myers, executive producer, DICE Awards told Polygon. "The Academy thought the solution of having the presenters accept on behalf of the title was best for all parties."
Kojima, Konami & Metal Gear Solid 5
Perhaps Hideo Kojima didn't want to accept the award following the difficulties he encountered during MGS5's production, or perhaps there's still something preventing him from doing so that's related to his departure from Konami. It's an awful shame to see the legacy of Metal Gear Solid affected by the rulings of Konami, but it's an even greater shame to see Kojima refuse to accept an award for such spectacular work.
The narrative of [Metal Gear Solid V: The Phantom Pain](tag:2683985) was unfortunately impacted by the power struggle at Konami. The ending is unsatisfying and appears to have been rushed (something which has never happened with Metal Gear before). But we're delighted to see that Kojima has moved on, set up a new Kojima Productions with Sony, and is continuing to work in the industry. We seriously cannot wait to see what he's going to make.
But what about the Metal Gear Solid name? What are Konami planning to do with it? And should they use any of Kojima's characters for the future?
Metal Gear Solid 6 & The Boss
Shortly after the release of Metal Gear Solid 5, Konami announced their plans to continue the series despite the departure of Hideo Kojima. We've no doubt that this plan will go ahead. However, the question is whether they plan to reboot the franchise, create a few remakes, or develop Kojima's narrative further. If the latter occurs, there's one story we'd actually like to see. That of The Boss.
The master that trained Big Boss and taught him everything he knew arrived in the form of The Boss in Metal Gear Solid 3: Snake Eater. Naked Snake was tasked with taking her out after she defected during the Cold War. We later learn that she was under orders to pretend to defect so she could infiltrate Volgin's ranks and find the location of the Legacy, which could be brought back to America.
The final part of her mission was to sacrifice her honour and die at the hands of Snake, under the guise of a traitor, to prove the U.S.'s innocence in Volgin's nuclear attack from the beginning of the game.
She's a fascinating character and I think it'd be a worthwhile narrative to explore. One that would take us back to her youth and how she became The Boss and trained Naked Snake. While it may seem unlikely, it's perhaps the most interesting narrative left to explore. We'd rather see Hideo Kojima tell the tale, but we're excited to see him break free from Snake, Metal Gear and Konami.
But what do you think? How would you like Metal Gear Solid 6 to go down? Would you want to play as The Boss? Let us know where you stand in the comments below!