SUPERHOT is the first person shooter where time moves only when you move. With its gameplay and unique, stylized graphics SUPERHOT aims to finally add something new and disruptive to the FPS genre. See the bullets crawling towards you as you carefully plan your steps and aim your gun. Enjoy the mayhem that is unleashed as you put that plan into motion. Dodge bullets. Take out your enemies. One step at a time.
The slow-motion combat might not be for everyone, but I found it to be just as exciting as any twitch-based shooter. Being in control of the situation at all times is exhilarating, especially when one wrong step could mean certain death.
Superhot is a highly effective expression of the gamer's neverending desire to perform cool action, but it also manages to perform some nifty narrative tricks as well. A clever, minimalistic, and totally badass indie gaming highlight.
Superhot is as clever, witty and fun as it is obnoxious, irritating and anvilicious.
The gameplay is really original and interesting, and succesful runs will make you feel like a total badass. It's really amazing how intricate the gameplay can be while consisting of a very, very limited pool of actions (Maybe too limited, in fact - At times I was really annoyed Superhot doesn't allow you to crouch). Great level design (both gameplay and narration-wise) elevates the game's qualityl, as it keeps on throwing you into interesting set-pieces that menage to feel fresh all the way through. However, the trial and error nature of the game can become slightly irritating. Sometimes playing it felt more like solving a half-random puzzle rather than making quick decisions in a reactive environment. Fortunetly, Superhot perfectly understands its own gimmicky nature and never outstays its welcome.
While a lot of people critized the brief story mode, I enjoyed it for what it was and found the shorter, but more intense experience to be a better option than a slower paced one - Simply because the game would become tiresome and boring before the story, no matter how good it was, would reach any sort of conclusion.
The storyline, in fact, is one of the most interesting things about the game - It is surprisingly good... Or, err, decent, because of how obnoxiously it treats itself. As far as (micro spoiler!) transhuman-themed games go, Superhot reminded me of Call of Duty: Black Ops 3 a lot. However, if BO3 was the shy kid who was afraid to admit how witty he can really be (therefore facading a surprisingly deep storyline as a generic sci-fi tale to the point in which most players didn't even realise what was really going on), then Superhot is the annoying little brat who keeps on jumping around and screaming "LOOK AT ME I AM CLEVER I AM META!!!" and you want to just smack the little sh*t. However, you can't really do that, because the story really *is* quite clever. I loved how simple it starts and how big it ends, plus the DOS menu stuff is top-notch. Still, the way the game treats itself is literaly worse than Bioshock. Jeez.
A lot of praise needs to be given to the audiovisual layer - While minimalistic, the graphics are surprisingly moody and detailed, with a lot of the narrative told through visual storytelling. They are also beautifuly functional. The soundtrack is very atmospheric and fits the game perfectly.
In total, despite some issues, Superhot is a must-play. While not everything works as it should have, and the gameplay is nothing more than a one-off gimmick, it's damn good to see that you can make an FPS that's totaly different to what has come before.
Official Site: https://superhotgame.com/