ByKen McDonnell, writer at Creators.co
Now Loading's sentimental Irishman. I can't stop playing Overwatch, please send help.
Ken McDonnell

It was early November in 2011. I found myself ambling around Dublin's fair streets awaiting the arrival of my girlfriend at the time. A popular place to wait, for me at least, was HMV on Grafton Street — a store that has since moved. I strolled through the isles of DVDs, books, CDs and cheap toys without much of a purpose. I wasn't really up for buying anything, but I knew I hadn't purchased a new game in a while, so I ventured toward the gaming section at the back of the store.

Finding nothing of particular interest in the secondhand section, my eyes glanced toward the new releases. There was one copy of a game that I'd heard nothing about. It was the special edition on the Xbox 360 and I was certainly intrigued. The game's synopsis boasted intense difficulty, a seamless dark fantasy world and innovative online features. Being in a strange mood and perhaps desperately needing a break from all of the other games I was used to playing, I decided to purchase the last copy of Dark Souls: Collector's Edition.

Dark Souls III Will Mark The End of A Gaming Legacy

"Dark Souls" — Nito, the First Of The Dead.
"Dark Souls" — Nito, the First Of The Dead.

Thus, it began. I'd never experienced anything quite like FromSoftware's Dark Souls. It wasn't just a challenging game, it was a psychological marvel. The game seemed psychopathic in nature. It was desperate to kill me and throw challenges my way the likes of which I'd never experienced. I couldn't stop. I was telling everyone about this remarkable game I'd uncovered and how it was appealing to my senses in a way that no other game beforehand had managed to do.

To this day I still love Dark Souls. I've replayed it countless times, along with Demon's Souls, Dark Souls II and Bloodborne. The coherent nature of its world meant that player's were engulfed in a seemingly endless fantasy universe; one that would challenge you as a gamer and make you experience intense claustrophobia, fear and rage. Though the initial impact of Dark Souls may have faded with its sequels (and prequel, in my case), they were no less captivating. Dark Souls III is set to continue the legacy while simultaneously concluding one of modern gaming's great triumphs.

The Gameplay Of FromSoftware's Dark Souls III Still Impresses

Dark Souls 3
Dark Souls 3

Hidetaka Miyazaki, the mastermind behind the refinement of the Souls games and president of FromSoftware, has previously stated that Dark Souls III would mark the end of this IP. In order to preserve the series' sense of originality and ensure that gamers don't get bored of its formula, FS will be moving on after this game and creating something completely new.

With the Souls games — and by extension the masterful Bloodborne — FromSoftware tapped into something that many of us would have considered to be a niche market. It turns out that millions of gamers desire a challenge and to be immersed in a dark fantasy world that's out to kill them. We look forward to whatever Miyazaki and his team will create in the future, but for now, Dark Souls III is on the horizon.

Dark Souls 3
Dark Souls 3

Dark Souls 3 will be released worldwide on April 12 for XBOX One, PS4 and PC. Its gameplay is bound to please any fan of this franchise (even though it can be strange to return to it after the success of Bloodborne's enhanced mechanics). The game will beautifully conclude a franchise that I hold dear to my heart and I sincerely hope it captivates millions more.

Are you excited for the release date of Dark Souls III? Have a Souls story to share? Then let us know in the comments, we'd love to hear from you.

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