After a tremendous drought of information regarding what is possibly the most anticipated mobile game ever, we were hit with a wave of Reddit leaks regarding Pokemon GO when the Japanese field testing began last week. And for our breakdown of the initial gameplay leaks you can check out this link here.
And now even more details have emerged, this time in direct regard to evolving your Pokémon. We previously reported that Pokémon GO would put a bit of a spin on the evolution process, with evolution occurring when you collect evolution shards from wild Pokémon and use the shards to create evolution stones (Eevee style).
Further information on the evolutionary process has now been leaked via TheSilphRoad on Reddit, who collated 'The Definitive Guide to Pokemon GO Evolution!' based on interviews conducted with various field testers. Let's break it down.
So the big difference here is that, unlike in the main series games, evolution does not occur by levelling up your Pokémon. From the looks of things the levelling system in the game is more focused on the Trainer, rather than the individual Pokémon themselves.
Pokémon GO uses a "crystal / evolution stone" system to evolve your Pokémon. For every wild Pokémon you capture you will receive an evolution shard (as previously mentioned), and each shard is unique to that specific species. The shards are collected and catalogued automatically, with a running tally informing you how many more you need to collect (see below).
Once you've collected the required number of pieces you can use the crystal on one Pokémon of that species. The shard count then resets to zero and you start all over again capturing wild Pokémon to collect the pieces.
How Many Shards?
The number of shards required to evolve your Pokémon up one level is dependant on how many stages of evolution each Pokémon requires to fully evolve. The traditional starters for example, Bulbasaur, Charmander, and Squirtle, each have three stages of evolution, and require 10 shards to move up each level.
For example: Charmander -> 10 shards -> Charmeleon -> 10 shards -> Charizard.
Pokémon who only have one evolution stage on the other hand, require 20 shards to evolve. Which makes sense given that these are typically the stronger Pokémon.
For example: Vulpix -> 20 shards -> Ninetales.
Hilariously enough, everyone's favourite worst Pokémon, Magikarp, needs a massive 100 shards to evolve into the powerful Gyarados. Better get grinding.
No words yet on how branched evolutions like Eevee will work. For more info and to join the discussion you can check out the Reddit thread here.
'Pokemon GO' is set to release in 2016.
Source: TheSilphRoad (via Reddit)