ByKen McDonnell, writer at
Now Loading's sentimental Irishman. I can't stop playing Overwatch, please send help.
Ken McDonnell

Having played Destiny on and off since its release date and engaged with every expansion pack and form of DLC since September 2014, I'm fairly familiar with how Activision and Bungie have handled this online shooter. All I can say is that if I were a dedicated fan of Destiny, there's one aspect of its design that would frustrate me to no end and it falls under the category of content.

That's not to say that Destiny hasn't had enough content (though it's clear that fans are unhappy about the lack of additional features in recent months), it's the way that this shooter manages what you own and engage with. This is where comparisons with games in the MMO genre are drawn from and I feel like it's a disservice to avid players.

Can Destiny 2 Change How Content Works In Bungie's Online Shooter?

Destiny: The Taken King
Destiny: The Taken King

As we know, Destiny 2 has been delayed until 2017 with a new expansion, similar in size to that of The Taken King, set to arrive around September 2016. This is a long time for gamers to wait for a sustainable amount of content in a game that they may love - I know many gamers who still interact with Destiny on a daily basis. But if you take into consideration how the game's original and additional content is handled now, this wait seems all the more difficult.

Activision and Bungie have borrowed the MMO system for Bungie in that the game often renders previous content redundant. Expansions will lock you out of content you had earlier, or they'll simply make the early content pointless. You won't be getting any decent gear, your character may level up far slower and you'll ultimately be missing out on what could be considered as the "true" Destiny experience. Activision and Bungie say that they want to look to the future, but it's impacting on the fan base. This isn't a proper MMO, so why continue with this model for Destiny 2?

Destiny: The Taken King
Destiny: The Taken King

As it stands, we know nothing about Destiny 2 or what it proposes to change. But I'd seriously like to see the game's current model altered. During a content drought, like the one we're experiencing now, it would be so much more rewarding if we could happily engage with all of Destiny's content and for it to matter. There would be far more available options available to us, rather than simply replaying The Taken King's content or the weekly changes.

Here's what one Destiny fan had to say about this:

I feel like Y2 making Y1 technically obsolete was partly "We want you to focus on the new stuff!" and also "We feel we made things too overpowered, too over-used, so we want a do-over."
But it was still bad for us, because we lost soooooooo much choice in the process. A year's worth of grind gone up in smoke, just like that. No amount of "You can still wear that gear! You can still do those activities!" will make any of it more relevant for Y2. I want to wear my VOG armour, but I also want to be 32...319.

Do you agree? Let us know what you think of Destiny in its current model and what you'd like from Destiny 2 and 2016's expansion.


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