ByTim Horton, writer at Creators.co
Business Development at Now Loading. @TimHortonGame | Email: [email protected]
Tim Horton

They’ve only gone and done it - a game that is modelled on our own universe. This is officially a game that no one will ever finish.

No Man’s Sky is an open world space exploration epic. This sandbox game made by Hello Games takes open world exploration into a new galaxy. The game promises to give a truly unique gaming experience to each and every player.

No Man’s Sky allows players to venture through an uncharted universe that is so vast it is said that 99.9 percent will never be discovered. Explore, colonise, survive – this online multiplayer space simulator is out of this world.

Today, we are going to take a look at everything we know so far about No Man’s Sky. We will finish off with a brilliant twenty-minute play through with game founder and director, Sean Murray.

Sense of scale

It has been calculated that if you budget just one second for each planet in No Man’s Sky, it will take you five billion years to visit them all. This means that by the time you have visited each and every planet for just that one second, our own real world sun would have already died. This is probably the biggest game I have ever written about, probably.

99.9 percent of the game will never be discovered. There are 18 quintillion planets to be explored. Each planet has its own unique infrastructure. Underground caves, alien species, ancient relics, rare elements and more

No loading times

There are no loading screens in No Man’s Sky - everything that happens around you is happening live. The immensely impressive system developed by Hello Games is able to generate your local universe around you, as you go.

According to game developer Sean Murray, they had to figure out a way to teach the PlayStation 4 and PC how to generate the universe for the player instead of the developer having to build it.

No minimap

There will be no minimap in No Mans Sky and this is for a very specific reason. No Man’s Sky will not feature a minimap due to the fact that - in all probability - you will be the first person to ever visit that planet.

There is no source of reference available to you. It is a game of exploration – venturing into the absolute unknown is the point of the game.

Make the place your own

Players will be able to modify the environment around them in a way that best suits their needs. Each planetary environment will be different – every planet will be a completely non-linear playground bursting with hidden treasures. Blow up mountains to uncover hidden cave networks and underground hives is just one way to ‘dig up’ hidden areas.

Players are also able to discover and name new planets, species and technology. Despite the fact that this will be an online game with millions of players likely to be online at the same time – due to the sheer scale of the universe, it is likely that players will never actually meet. This allows for individuals to craft their own impact on the game.

Each player when ushered into the game will start at a different point in the universe. Players are free to explore their surroundings naming and claiming as many planets, moons and stars they please. Once named this will be added onto the server and announced as yours.

Remember, 99.9% of the planets in No Man’s Sky will never be visited so trust me; each and every player will have the opportunity to name and claim something.

Planet set up

Each planet will differ slightly to any other – each planet will host a multitude of different life forms, artefacts and environments. Some are scolding hot, some are well below freezing – learning to adapt to these conditions will allow players to make the most of their latest discovery.

Each planet has a day and night cycle that varies depending on how far away they are from the sun.

And, do not be so sure that you are the biggest and baddest thing on the planet, some planets are positively prehistoric. There are some real big scary monsters out there we have been assured.

Each planet will have some sort of base for you to save your game from – these vary and can range from the super high tech to the dilapidated.

Language is key

You better swat up on your interstellar vocabulary because, in No Man's Sky language matters. As you encounter new alien races you will encounter new alien languages. Now, to get your hands on their technology you are going to want to be able to at least attempt to trade with them. But, the aliens will only speak to you in their own language – meaning you must attempt to glean key words and phrases from your surroundings.

There are monoliths, factories, space stations all around you – make an effort to look closer at all such things. This way your character will pick up on the written language adorning such structures. The more you know the more you get. The alien race will also respect you more. The more respect you get the better the rewards.

Combat

As with any game of this type, combat does play a particular element, however, by the looks of things so far you could easily get away with not shooting anybody at all –but that’s not always possible.

Each planet will have what is known as a sentinel guard. These sentinels will patrol the planet to ensure that the ‘natural flow of the planet’ is not disturbed too much.

Excessive hunting or mining, for example, will warrant a need to have you eliminated from their planet. It’s almost like a cool interplanetary self-preservation programme.

In space, you are able to kit out your ship to allow for interstellar dogfights to take place. Players can destroy freight ships, traders cargo vessels even other players crafts (if you can find one) in order to steal bounty.

Community

Despite the likelihood of actually meeting another player online is kind of remote, Hello Games still want the community to come together and help make this the best possible space exploration game ever made. Although all the planets differ they will share a few common traits that will translate across the universe. Cold planets will likely have an abundance of Plutonium crystals whilst hot planets will have a plethora of Heridium for example. These things can be shared online to aid players find and craft new items.

The more players help each other the easier space travel becomes and as players upgrade their ships and suits they are able to venture further toward the centre of the universe. This means that the more developed the players get the more of a chance they have of meeting each other.

Communities could even set a date for everyone to meet at a certain planet. This would be truly exciting as it would work like today’s real world space missions. Players would have to allow travel time and ratio it against fuel and interstellar conditions. Players could be setting online mission meetings for literally years ahead – it sounds amazing.

So, what do you do in No Mans Sky?

It is a journey to the centre of the universe - that's it. Exploration is at the true heart of the game it is the foundation on which everything else is built. Each planet will be self-sufficient meaning that new and valuable resources can be obtained. The game is essentially a sandbox, not open world but open universe space simulator.

Players must gather resources in order to craft new products, weapons and technologies. All these elements are instrumental in your ability to progress throughout the game.

As with any sandbox adventure another key element to the player’s development is the adaptation of play style and the ability to survive. No planet, alien or creature will be alike – we evolve or we die.

Players will trade and interact with both NPC and other online players to level up and build bigger and better technologies.

The walk through

Speaking with IGN, founder Sean Murray has said that No Man’s Sky is so vast that it will be virtually Wiki proof and players will only discover 0.01 percent of the total explorable environment. The playthrough is part of IGN’s first for April show. Sean Murray will be dropping more and more content through IGN as the month goes on.

A game with almost infinite possibilities – no gamer will ever likely see what you will see in this game. One small step for man, one giant leap for mankind – and then some!

No Man’s Sky releases June 21 on PlayStation 4 and PC.

Are you ready to jump into a game of infinite possibilities?

Source: IGN

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