ByThe Chaos Ninja, writer at Creators.co
The defender on non-suckertry!
The Chaos Ninja

How good is a video game if it doesn't prove to be some sort of a challenge while playing? The excitement of completing a game is only amplified when your patience is put through the wringer, giving you the ultimate sense of satisfaction when all is said and done. Being challenging is one thing, but there are games so brutal, so punishing, that those that continue to play along can only be described as masochistic. Here we have a list of games guaranteed to have you swinging your controller above your head like a bolo before launching it into the wall out of a fit of rage.

Yeah, you're screwed.
Yeah, you're screwed.

1. Demon's Souls - The Dark Souls series is without a doubt some of the most difficult games one can ever play, but the originator of it all still stands firm as the truest test of one’s merit. Demon's Souls is a game that requires the most extreme amount of patience possible along with a countless amount of hours of dedication. By the time I purchased this game, the difficulty it presented was already legendary among gamers. At first glance it didn’t seem too bad, as I was able to dodge the attacks of mindless enemies and journey my way around the dark and beautiful world. First boss battle came about and shortly after I died. What happened next was almost traumatic. I was transported back to the very beginning of the level. Formerly locked doors remained open, but all enemies had re-spawned back to their original locations and I had to trek all the way back to the boss without any shortcuts. Needless to say I died many times, each bringing me right back to the beginning of the level as my misery began to grow rapidly. Pee break time, let me just pause the game. What appeared to be a pause screen was up, but no, enemies still attacked and killed me. What the hell was I playing? No check points, no pause menu, weapons become useless, my character slows down with every action if I don’t take a break. “F’ this sh!t”, filled my head an endless amount of times as I tried to power through this game over the span of a few months. It was dark, painful, and mentally exhaustive, but as many mentioned before, completion was oh so satisfying. It’s one of the few games, once finished, a true sense of accomplishment is felt.

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2. Mega Man - a game that brought suffering to the lives of many children. What appeared to be a fun and exciting game later revealed itself to be a cruel joke by the creators to see how long it would take to induce insanity. Some games pride themselves on the boss battles being the most difficult, but not this game. Here is a game where making it through a level is a grueling process of random luck. Skill was required, but timing a jump and not landing on an enemy that would instantly propel you to your death was more wishful thinking than anything else. Sometimes one could breeze through a level the first go around, then once butchered by an overly annoying boss battle, you’d have to start all over. The second go around, you’d end up dying a bazillion times. There was nothing set in stone, no set patterns to follow, just blind luck. Many sequels followed, but none as difficult as the original. The later games, though challenging, seemed a tad bit watered down, as if the developers felt sorry for all the players. Either that or Nintendo couldn’t keep up with the production of controllers to replace the ones smashed by pissed off gamers.

Here's an awesome little video of kids of today trying to play through the horrors we experienced as children with Mega Man

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3. Ninja Gaiden (XBOX) - The original version for Nintendo was frustrating enough, but this took it to an entirely new level of mind numbing madness. I love a challenging game and all, but this here was something else. I have NEVER played a game where the first level alone took me close to an hour to complete after dying a countless amount of times from game play mistakes or being slaughtered by cheesy enemies. But the madness didn’t just stop there, oh no, we still had the level 1 boss to deal with. Typically, the first boss encounter in any game always presents a challenge, but it’s usually set as a warm up for future, greater challenges. This boss battle could have easily been the finale, bringing forth a level of difficulty that almost caused the destruction of my television set. It took about 35-40 minutes to figure out a super-cornball method to finally defeat the boss and the excitement felt was that of someone that just finished the most punishing game ever. But, that was simply the first level. The first level was indeed a warm up. A warm up for what would turn out to be a first-hand look into Satan’s butthole. It’s so damn hard that it almost isn’t fun to play at all. If you haven’t played it, give it a whirl. I dare you to play through this game without shouting out at least 100 expletives and throwing your controller at least half a dozen times. It’s bloody impossible.

You will die...ALOT
You will die...ALOT

4. Ghosts 'N Goblins - Nintendo is a family console they said. Nintendo refused to include blood and fatalities in the original Mortal Kombat because they wanted the system to remain kid friendly. Then why is Nintendo responsible for releasing some of the harshest, most brutally difficult games ever created? Because deep down they wanted to punish the little children. Tricking parents into buying the console for the “family” they could easily slip therapy inducing titles under the radar like Ghosts ‘N Goblins. Once again we have a game where the levels themselves were the most vicious aspect. No matter where you jumped you were bound to land on an enemy that would knock your armor off leaving you to run around in your underwear. That would last about a minute as you were most likely to jump on another unavoidable enemy sending you instantly to your death. The re-spawn rate was ridiculous, as anything you killed would reappear almost instantly in the same exact spot. They did give you a variety of weapons to aid on your journey, but if you got stuck with the blue flame, good luck, as it only allowed you to toss it a super short distance with an annoying arch that made hitting enemies almost impossible. If that wasn’t bad enough, Ghosts ‘N Goblins is responsible for one of the biggest, most hated fake-outs of all time. If you were lucky enough to make it to the final level and finish it….what happened next was enough to make the hardest of gamers cry. Congratulations, you just finished the game. Sike…you have to go all the way to the beginning of the ENTIRE game. That’s right, the entire F’ing game, play through all the pain and misery once again before you can defeat the final boss and achieve the true ending. Oh and the second time around is more difficult than the first. Suck it Nintendo, you evil bastards.


One of the most evil games ever created
One of the most evil games ever created

5. Battletoads - Nintendo, Nintendo, Nintendo...shame on you! At first glance Battletoads appears to be a Ninja Turtle knock-off. Fun, button mashing action fills the game at first glance, but what lies beneath it's entertaining exterior is an absolute nightmare. The first couple of levels aren't anything overly difficult, but once you start to dig a little deeper, those easier levels begin to appear as a mere setup for failure. The game is literally laughing at you, saying "Sorry suckers...that was merely a warm-up. Now you will die." And die you will, repeatedly. Endlessly, you die. And not just in the game, but after about 10-20 times of failing to complete a level a tiny little part of you begins to die as well. There's a short list of games that actually forced players into submission, but Battletoads might be standing at the top of the list. Its hard to keep track of the amount of gamers that have stated their inability to finish the game, throwing in the towel. I, to this day stand as part of the army of players that have never finished the game. Recently, replaying the game on an emulator I was quickly reminded of the horrors brought forth and I may just have to accept that Battletoads will forever remain on my bucket list along with space travel and acquiring super powers.

And here we have another video of today's youth feeling the unmerciful wrath that is Battletoads.

If you are a hardcore gamer that has never played these titles, then please remove the title "hardcore." Until you have suffered unbearably you are not worthy. I advise any and everyone to give these games a try as they are fun, regardless of the sorrow you will most definitely feel afterward. Game on people!

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I feel your pain bro.

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