Fallout 4 has had an interesting run with DLC expansions as of late. First we saw the rather entertaining Automatron across XBOX One, PS4 and PC, shortly followed by the disappointing (in my opinion) Wasteland Workshop expansion. Next in line, Bethesda are set to release the most interesting DLC content we've seen for their shooter RPG called, Far Harbor. Here's a description of what you can expect from this substantial addition to Fallout 4's Boston wastelands.
A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths.
Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost?
Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.
Fallout 4 DLC Far Harbor Set For Release Date In May
While Wasteland Workshop may have failed to engage me any meaningful way, Automatron at least introduced a new storyline and tons of content that I could actually enjoy interacting with. Therefore, Far Harbor seems to be the perfect DLC expansion for my tastes and I can't wait to sink my teeth into its new campaign and what ever else will come along with it.
But, being a console owner myself, there's been promise of content that we've heard nothing about in quite some time; shared mods.
What's Happening With Console Mods?
The PC community have been engaging in the ultimate version of Bethesda's RPG since its release date last November. Mods were quickly developed to alter the base game and I'm sure they've improved the experience astronomically. But while everyone can look forward to a new Survival Mode, bug fixes and tons of free patches in the near future, console owners are wondering when Bethesda will be launching mods for PS4 and Xbox One.
If Fallout 4 goes ahead with this decision, it'll be an absolute game-changer for the industry. Of course, we're not going to be able to download the mods the way PC gamers do through Steam's workshop (Bethesda will undoubtedly select what they want and don't want on consoles), but I sincerely hope the developer is working on an intuitive way for gamers to incorporate mods into the console version of the game. How much longer will we have to wait? Your guess is as good as mine.